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Category Archives: Server Side

Servers, stacks and clients

Posted on February 4, 2014 by lmjm

One of the biggest issues I’ve yet to get across to my colleagues is how in massively multiple systems (like Private Planet) you cannot think of the system as a collection of discrete components. You have to realise these all interact in complex ways. How the client talks to the server can deeply affect how the server performs. The protocol stacks use to carry messages are not just a minor component they have deep and widespread impact on both how the server and client works. How the server makes database queries will affect its design and reliability.

And unless you have a bottomless pit of money to spend on your server you need to get the overall design right for your client-server application right. Failure to do so can result in the server being swamped with work unnecessarily.

Posted in Server Side |

Server Side Needs its own Language

Posted on November 2, 2012 by lmjm

After spending years working on the server side of cloud software I’ve yet to find a really good solution. Tools and libraries help to overcome some of the lacks but are only a stopgap measure. What I really want is a high level language that addresses the needs of big, C10K, server side.

I want:

  • data structures that map seamlessly onto databases
  • data structures that have locking built in
  • stateful objects that can be started on a thread, suspended and later restart on another thread
  • direct interfacing to RPC’s
  • … more to follow

Given I’m grossly overworked already I doubt I’ll have time to work on this at the moment but maybe in the future

Posted in Server Side | Tags: c10k, server side |

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